Update 2 - Old Town Empire (Alpha-1) v0.1.2
Small update
New update is here, it was a little longer then it should have been, but it is here nonetheless.
Update content
Militarty buildings
Buildings of this type now have resident limit, for example you can recruit only 10 units from barracks. Recruit button was added so units won't spawn automaticly
Clay
Collect clay and make roof tiles. Ceramics warkshop was added, where you can produce roof tiles out of clay, but you will also need some firewood
Stockpile
Store your resources where it is more needed. Now you can build stockpile and select resource type for it to store, carriers will do the rest
Barbar shelter (game mode: barbar invasion)
Now for every 8 barbars a shelter is created. Shelters spawn 1 barabar unit every 60 seconds, but you can send your spearman to destroy it.
If you find any bugs or game crashes, please report, here or in comment section on game's page.
Changelog
[core]
-limit unit count for every military building
[qol]
-hire unit button in military buildings
[Visual]
-display resources needed for building
-show carpenter workshop selected recipe
-building pause button correct render
[bug fix]
-medium house won't respawn carriers
-blocked terrain from despawned lakes
[added]
-buildings: Bakery, Clay pit, Well, Small stockpile, Firewood maker
-resources: Water, Firewood, Bread, Clay, Roof tile
-enemies: Barbar shelter
Get Old Town Empire
Old Town Empire
Status | In development |
Author | GloomyOwl |
Genre | Strategy |
Tags | Medieval, Pixel Art, town-builder |
More posts
- Update 3 - Old Town Empire (Alpha 1) v0.1.3May 11, 2024
- Update - Old Town Empire (Alpha-1) v0.1.1Dec 06, 2023
- Fix - Alpha 1 (Demo) v0.1-f1Aug 30, 2023
- First Upload - Old Town Empire (Alpha 1 - Demo) v0.1Aug 28, 2023
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